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F1 PitWallAcademic project

UX/UI design · Data & AI

F1 PitWall

What we see of a race depends entirely on what the TV director decides to show.

I designed a second-screen app that puts Formula 1 fans on the pit wall: detailed standings, telemetry, a live track map and race predictions.

Context
WebDon course, HEIG-VD
Year
2025
Duration
November 2025
My role
Concept, data and UI
Team
Solo project
Tools
Figma, Ergast, FastF1, OpenF1
F1 PitWall – A second-screen app for Formula 1

The problem

Fans stay spectators: race data is out of their reach.

My answer

An app that makes the race and its strategy visible, live.

The result

5.5/6, for a concept called “original and ambitious”.

Passive spectators

I’ve loved Formula 1 since I was a kid. But watching a race, something is missing: stats, images and onboard cameras are chosen by F1 or the broadcasters. There’s no way to follow what really interests me.

Meanwhile, on the pit wall, engineers analyse the race in real time and make the calls that decide it. My idea: give fans access to that point of view.

Slide: “What we see depends entirely on what the TV director decides to show us”
Slide: a team’s engineers on the pit wall, in front of their screens

Visualise, analyse, predict

  1. Two home screens: the race in progress and the countdown to the next one

    01 / 05

    The home screen shows the race in progress or the next one, the calendar and the standings. You join the race in one tap.

  2. Two screens: detailed live standings and the track map with the drivers

    02 / 05

    The standings go further than TV: tyre age and compound, pace per sector. And the track map shows every driver’s position, DRS zones, weather and incidents.

  3. Two screens: a driver’s telemetry curves and a line comparison between two drivers

    03 / 05

    Telemetry turns raw data into readable curves: speed, throttle, braking. And you can compare two drivers’ lines, corner by corner.

  4. Two screens: a driver’s onboard camera and the radio message feed

    04 / 05

    The onboard camera and the radio between drivers and their team, sometimes before it airs on TV.

  5. Two screens: final standing predictions and the strategy simulator

    05 / 05

    Predictions and the simulator: chances of winning, pit windows, “what if” scenarios and your own strategy to test.

Real data underneath

The concept relies on sources that exist: Ergast for historical results, FastF1 for telemetry, OpenF1 for a prototype, and a licensed official feed for the final version. For every screen, I described exactly the data it would receive, from the live standings to the model’s output.

The race on a TV, and the PitWall app in a fan’s hand showing the live standings
A second screen: the race on TV, the pit wall in your hand.

Predicting the end of the race

For the predictions, I proposed a hybrid model. LightGBM estimates each driver’s lap time, with its uncertainty, from their pace, tyres, the weather and their track history. Then a Monte-Carlo simulation plays out thousands of race endings, accounting for pit stops, traffic and safety cars.

Ergast · FastF1 · live

Data

Pace, tyres, weather, track history

Machine learning

LightGBM

Expected lap time and uncertainty

Simulation

Monte-Carlo

Thousands of simulated race endings

The model captures performance; the simulation handles strategy and the unexpected.

The same approach recommends the best pit strategy: zero, one or two stops are simulated, and the app shows the three best options with the expected gain.

Results

project grade
5.5/6project grade
views: home, standings, track, telemetry, strategy
5views: home, standings, track, telemetry, strategy
open data sources for a first prototype
3open data sources for a first prototype
« An original and ambitious concept, remarkable use of data and solid technical aspects. »
Feedback from the teacher

What I take away

Starting from a passion pushed me deep into data and algorithms. The feedback also taught me to simplify: the interface was too busy, and the concept’s value would have been clearer with concrete use cases.

The logical next step: a first prototype on open data, then tests with real fans to lighten the interface.

Credits

  • Luca Leone · Solo project

WebDon course of the Bachelor in Media Engineering, HEIG-VD. Formula 1 data and brands used for illustration only.